The daglo blog.
Product news, how-tos, and stories from teams that turned talk into work.
MGS 2026 Krafton Recap: AI Automation Cuts 60 Hours to 5
Our recap of Krafton's MGS 2026 session: how a UA marketer cut 60 hours of monthly busywork to 5 by listing tasks first, picking quick wins, combining Claude Code, Codex, and n8n, and prompting well.
2026-11-03MGS 2026 Appier Recap: Agentic AI Ad Creative Optimization
Our recap of Appier's MGS 2026 session: why install winners lose at sign-up, how to find creative bottlenecks with funnel signals, how an agentic AI creative engine works, and always-on lift tests.
2026-11-03MGS 2026 Recap: Moloco's AI Disruption Index and the Marketing Moat
Our recap of Moloco's MGS 2026 session on the AI Disruption Index: how the customer journey is moving inside AI, why in-app is the first layer, the P value, Moloco's 3F principles, and a checklist.
2026-11-03MGS 2026 Recap: Live Intent Targeting and Brand Safety with Pyler
Our recap of Pyler's MGS 2026 session on live intent targeting in the AIGC era: 19.3% sensitive-content exposure, the keyword blocklist trap, three case studies, and a checklist.
2026-11-03MGS 2026 Recap: How Samsung Turns CTV Ads from Watching to Buying
Our recap of Samsung Electronics' MGS 2026 session on CTV advertising: Samsung TV Plus and FAST, cross-device targeting with Galaxy data, and Shoppable Ads that hit a 1.3% impression-to-purchase rate.
2026-11-03Mistplay at MGS 2026: LTV-Driven UA Beyond the ROAS Wall
Mistplay's MGS 2026 talk recapped: why CPI keeps rising, how playtime events reward gameplay instead of installs, how motivation differs by country and genre, and a four-point LTV-driven UA checklist.
2026-11-03AB180 at MGS 2026: How to Rewrite Your AI Marketing Workflow
Our recap of AB180's "Stack AI, Rewrite MMP" talk at MGS 2026: the line shaft lesson, an evaluation layer built on sliceable metrics and context, 10 campaign levers, and a checklist for marketers.
2026-11-03RevenueCat at MGS 2026: 3 Hidden Causes of Subscription Churn
Our recap of RevenueCat's MGS 2026 talk. One in three Android cancellations is a failed payment. Learn the three invisible technical taxes behind subscription churn and a checklist for growth teams.
2026-11-03MGS 2026 Recap: How Actionfit Scaled a 10B Won Mobile Game
Actionfit at MGS 2026: how a 1 dollar CPI rule drives fast build-or-kill calls, why impressions come first in creative testing, and how LTV and ROAS decide when to scale a mobile game.
2026-11-03MGS 2026 Recap: Faster Marketing Decisions with MCP and Data
W Concept at MGS 2026: how Claude Code plus Airbridge and Braze MCP ended a two-hour daily data wait, exposed a campaign that missed 96% of its target, and kept AI analysis honest.
2026-11-03MGS 2026 Recap: Subscription Paywalls, Pricing, and Japan
A recap of the MGS 2026 session "Winning Global Subscribers." How Suksuk Chalkak doubled conversion with paywall timing, why higher prices sold more, and what Japan taught about trust.
2026-11-03How to Make a PPT with AI: Claude vs ChatGPT vs Gemini
Make a presentation with AI in four steps, from adding source files to exporting the deck. Compare Claude, ChatGPT, and Gemini on editing, export formats, and fonts, plus prompts for better slides.
2026-11-03